The upgraded Parade Concourse at Cape Town Station was recently unveiled.
The founder of London’s The School of Life Alain de Botton presents a manifesto that explains how to make attractive cities in 6 fundamental rules.
Part II of our gaming workshop looks at how serious games can be used to conceptualise urban planning without consequences. Take a look at one innovative company, Tygron, and their simulation models used to bring planners, developers, and the government together.
Satellite cities, ecovillages, and ‘lifestyle estates’ are examples of African urban experiments. The effects of these African city Utopias needs to be considered and questioned.
Since we missed last Sunday’s Future Smart Reads, this one is nice and long. Links from Creative Week Cape Town, Cape Town’s first Parklet and a beautiful video on oil/petrol.
by Andres de Wet
Part 1: The impact of the status-quo on Cape Town
The Status Quo in Cape Town
• There is a general aversion to taller buildings by the general public.• There is a general psychology amongst Capetonians that new equals heritage destruction.• There is a general possessiveness of “views of the mountain or sea.”• We […]